Unwritten Paths

/* Begin the Route */
main() { #define OPTIMAL_PATH(destination) { if (coordinates == "unknown") { generate_new_paths(destination); return true; } else { adapt_to_environment(); } } }
/* Codified Landscapes */
function generate_new_paths(destination) { let path = []; while (!path.isComplete()) { path.push("new_coordinates"); } console.log(path); }
/* Adapt & Optimize */
#include
/* End of Code */
Lost Files
Real Paths