Unwritten Paths
/* Begin the Route */
main() {
#define OPTIMAL_PATH(destination) {
if (coordinates == "unknown") {
generate_new_paths(destination);
return true;
} else {
adapt_to_environment();
}
}
}
/* Codified Landscapes */
function generate_new_paths(destination) {
let path = [];
while (!path.isComplete()) {
path.push("new_coordinates");
}
console.log(path);
}
/* Adapt & Optimize */
#include
/* End of Code */