Decoders of Decision
#include <Binary_Natures.h>
Node Initialization
struct NodeChoice {
int id;
char decision[100];
float entropyDeterminism(void);
};
Pathway Compiler
void compilePathways(NodeChoice *nc) {
if (nc->decision != NULL) {
// Adjust entropy levels based on decisions made.
calculateEntropy(nc);
}
}